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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 | import { Dispatch, EntitySelectors, Middleware } from "@reduxjs/toolkit"; import { RootState } from "store/configureStore"; import actions from "./projectActions"; import API from "renderer/lib/api"; import { backgroundSelectors, musicSelectors, soundSelectors, spriteSheetSelectors, tilesetSelectors, } from "store/features/entities/entitiesState"; import { Asset, AssetType } from "shared/lib/helpers/assets"; import { assertUnreachable } from "shared/lib/helpers/assert"; const projectMiddleware: Middleware<Dispatch, RootState> = (store) => (next) => async (action) => { if (actions.openProject.match(action)) { const shouldOpenProject = await API.dialog.migrateWarning(action.payload); Iif (!shouldOpenProject) { store.dispatch(actions.closeProject()); return; } await API.app.showProjectWindow(); actions.loadProject(action.payload)(store.dispatch, store.getState, {}); } else Iif (actions.addFileToProject.match(action)) { const filename = action.payload; API.project.addFile(filename); } const renameAsset = async <T extends Asset>( assetType: AssetType, assetSelectors: EntitySelectors<T, RootState, string>, assetId: string, newName: string, getExtension: (asset: T) => string ) => { const state = store.getState(); const asset = assetSelectors.selectById(state, assetId); Iif (!asset) { return; } const newFilename = `${newName}.${getExtension(asset)}`; actions.renameAsset({ assetType, asset, newFilename, })(store.dispatch, store.getState, {}); }; const removeAsset = async <T extends Asset>( assetType: AssetType, assetSelectors: EntitySelectors<T, RootState, string>, assetId: string ) => { const state = store.getState(); const asset = assetSelectors.selectById(state, assetId); Iif (asset) { actions.removeAsset({ assetType, asset })( store.dispatch, store.getState, {} ); } }; if (actions.renameBackgroundAsset.match(action)) { renameAsset( "backgrounds", backgroundSelectors, action.payload.backgroundId, action.payload.newFilename, () => "png" ); } else if (actions.removeBackgroundAsset.match(action)) { removeAsset( "backgrounds", backgroundSelectors, action.payload.backgroundId ); } else if (actions.renameTilesetAsset.match(action)) { renameAsset( "tilesets", tilesetSelectors, action.payload.tilesetId, action.payload.newFilename, () => "png" ); } else if (actions.removeTilesetAsset.match(action)) { removeAsset("tilesets", tilesetSelectors, action.payload.tilesetId); } else if (actions.renameSpriteAsset.match(action)) { renameAsset( "sprites", spriteSheetSelectors, action.payload.spriteSheetId, action.payload.newFilename, () => "png" ); } else if (actions.removeSpriteAsset.match(action)) { removeAsset( "sprites", spriteSheetSelectors, action.payload.spriteSheetId ); } else if (actions.renameMusicAsset.match(action)) { renameAsset( "music", musicSelectors, action.payload.musicId, action.payload.newFilename, (asset) => (asset.type === "uge" ? "uge" : "mod") ); } else if (actions.removeMusicAsset.match(action)) { removeAsset("music", musicSelectors, action.payload.musicId); } else if (actions.renameSoundAsset.match(action)) { renameAsset( "sounds", soundSelectors, action.payload.soundId, action.payload.newFilename, (asset) => asset.type === "fxhammer" ? "sav" : asset.type === "vgm" ? "vgm" : asset.type === "wav" ? "wav" : assertUnreachable(asset.type) ); } else Iif (actions.removeSoundAsset.match(action)) { removeAsset("sounds", soundSelectors, action.payload.soundId); } // Run the reducers first so we can clear the project stack after loading next(action); }; export default projectMiddleware; |