Press n or j to go to the next uncovered block, b, p or k for the previous block.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 | 83x 83x 83x 83x 83x 83x 83x 2x 2x 2x 2x 2x 2x 1x 2x 2x 2x 83x 83x 83x 83x 7x 7x 6x 2x 4x 4x 3x 3x 3x 3x 3x 83x 8x 8x 8x 4x 8x 8x 4x 4x 83x 83x | import {
PayloadAction,
CaseReducer,
SliceCaseReducers,
} from "@reduxjs/toolkit";
import { EntitiesState } from "shared/lib/entities/entitiesTypes";
import {
ensureSymbolsUnique,
updateEntitySymbol,
upsertAssetEntity,
} from "shared/lib/entities/entitiesHelpers";
import keyBy from "lodash/keyBy";
import { monoOverrideForFilename } from "shared/lib/assets/backgrounds";
import {
BackgroundAsset,
CompressedBackgroundResourceAsset,
} from "shared/lib/resources/types";
import { backgroundsAdapter } from "store/features/entities/adapters";
import {
localBackgroundSelectById,
localBackgroundSelectAll,
localSceneSelectAll,
} from "store/features/entities/helpers";
import { resizeTiles } from "shared/lib/helpers/tiles";
const loadBackground: CaseReducer<
EntitiesState,
PayloadAction<{
data: CompressedBackgroundResourceAsset;
}>
> = (state, action) => {
const existingBackground = localBackgroundSelectById(
state,
action.payload.data.id,
);
const modifiedSize =
existingBackground &&
(existingBackground.width !== action.payload.data.width ||
existingBackground.height !== action.payload.data.height);
const originalWidth = existingBackground?.width ?? 0;
const originalHeight = existingBackground?.height ?? 0;
upsertAssetEntity(
state.backgrounds,
backgroundsAdapter,
{
...action.payload.data,
tileColors: [],
},
["id", "symbol", "autoColor", "tileColors"],
);
if (modifiedSize) {
backgroundsAdapter.updateOne(state.backgrounds, {
id: existingBackground.id,
changes: {
tileColors: resizeTiles(
existingBackground.tileColors,
originalWidth,
originalHeight,
action.payload.data.width,
action.payload.data.height,
),
},
});
}
fixAllScenesWithModifiedBackgrounds(state);
updateMonoOverrideIds(state);
ensureSymbolsUnique(state);
};
const setBackgroundSymbol: CaseReducer<
EntitiesState,
PayloadAction<{ backgroundId: string; symbol: string }>
> = (state, action) => {
updateEntitySymbol(
state,
state.backgrounds,
backgroundsAdapter,
action.payload.backgroundId,
action.payload.symbol,
);
};
const editBackgroundAutoColor: CaseReducer<
EntitiesState,
PayloadAction<{ backgroundId: string; autoColor: boolean }>
> = (state, action) => {
const background = localBackgroundSelectById(
state,
action.payload.backgroundId,
);
if (background) {
backgroundsAdapter.updateOne(state.backgrounds, {
id: background.id,
changes: {
autoColor: action.payload.autoColor,
},
});
}
};
const editBackgroundAutoTileFlipOverride: CaseReducer<
EntitiesState,
PayloadAction<{
backgroundId: string;
autoTileFlipOverride: boolean | undefined;
}>
> = (state, action) => {
const background = localBackgroundSelectById(
state,
action.payload.backgroundId,
);
if (background) {
backgroundsAdapter.updateOne(state.backgrounds, {
id: background.id,
changes: {
autoTileFlipOverride: action.payload.autoTileFlipOverride,
},
});
}
};
export const fixAllScenesWithModifiedBackgrounds = (state: EntitiesState) => {
const scenes = localSceneSelectAll(state);
for (const scene of scenes) {
if (scene.tilemap) {
continue;
}
const background = localBackgroundSelectById(state, scene.backgroundId);
if (
!background ||
scene.width !== background.width ||
scene.height !== background.height
) {
const newWidth = background ? background.width : 32;
const newHeight = background ? background.height : 32;
scene.collisions = resizeTiles(
scene.collisions,
scene.width,
scene.height,
newWidth,
newHeight,
);
scene.width = newWidth;
scene.height = newHeight;
}
}
};
export const updateMonoOverrideIds = (state: EntitiesState) => {
const backgrounds = localBackgroundSelectAll(state);
const getKey = (b: BackgroundAsset) => `${b.plugin ?? ""}_${b.filename}`;
const getMonoKey = (b: BackgroundAsset) =>
`${b.plugin ?? ""}_${monoOverrideForFilename(b.filename)}`;
const monoOverrideLookup = keyBy(backgrounds, getKey);
backgrounds.forEach((b) => {
const monoKey = getMonoKey(b);
b.monoOverrideId = monoOverrideLookup[monoKey]?.id;
});
};
const backgroundsReducers = {
loadBackground,
setBackgroundSymbol,
editBackgroundAutoColor,
editBackgroundAutoTileFlipOverride,
} satisfies SliceCaseReducers<EntitiesState>;
export default backgroundsReducers;
|