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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 | 46x 46x 46x 46x 46x 46x 46x 3x 3x 1x 1x 2x 2x 1x 1x 1x 1x 1x 1x 1x 46x 46x 46x 46x 46x | import {
PayloadAction,
CaseReducer,
SliceCaseReducers,
} from "@reduxjs/toolkit";
import { EntitiesState } from "shared/lib/entities/entitiesTypes";
import {
removeAssetEntity,
renameAssetEntity,
} from "shared/lib/entities/entitiesHelpers";
import { Asset, AssetType } from "shared/lib/helpers/assets";
import { assertUnreachable } from "shared/lib/scriptValue/format";
import {
backgroundsAdapter,
spriteSheetsAdapter,
musicAdapter,
soundsAdapter,
fontsAdapter,
avatarsAdapter,
emotesAdapter,
tilesetsAdapter,
} from "store/features/entities/adapters";
import {
localSpriteSheetSelectAll,
localBackgroundSelectAll,
localMusicSelectAll,
} from "store/features/entities/helpers";
import { updateMonoOverrideIds } from "store/features/entities/reducers/backgroundsReducers";
export const removedAsset: CaseReducer<
EntitiesState,
PayloadAction<{
assetType: AssetType;
asset: Asset;
}>
> = (state, action) => {
const { assetType, asset } = action.payload;
if (assetType === "backgrounds") {
removeAssetEntity(state.backgrounds, backgroundsAdapter, asset);
updateMonoOverrideIds(state);
} else Iif (assetType === "tilesets") {
removeAssetEntity(state.tilesets, tilesetsAdapter, asset);
} else if (assetType === "music") {
removeAssetEntity(state.music, musicAdapter, asset);
} else Iif (assetType === "sounds") {
removeAssetEntity(state.sounds, soundsAdapter, asset);
} else Iif (assetType === "fonts") {
removeAssetEntity(state.fonts, fontsAdapter, asset);
} else Iif (assetType === "avatars") {
removeAssetEntity(state.avatars, avatarsAdapter, asset);
} else Iif (assetType === "emotes") {
removeAssetEntity(state.emotes, emotesAdapter, asset);
} else if (assetType === "sprites") {
removeAssetEntity(state.spriteSheets, spriteSheetsAdapter, asset);
} else Eif (assetType === "ui") {
// Ignore UI
} else {
assertUnreachable(assetType);
}
};
export const renamedAsset: CaseReducer<
EntitiesState,
PayloadAction<{
assetType: AssetType;
asset: Asset;
newFilename: string;
}>
> = (state, action) => {
const { assetType, asset, newFilename } = action.payload;
if (assetType === "backgrounds") {
renameAssetEntity(
state.backgrounds,
backgroundsAdapter,
asset,
newFilename,
);
updateMonoOverrideIds(state);
} else if (assetType === "tilesets") {
renameAssetEntity(state.tilesets, tilesetsAdapter, asset, newFilename);
} else if (assetType === "music") {
renameAssetEntity(state.music, musicAdapter, asset, newFilename);
} else if (assetType === "sounds") {
renameAssetEntity(state.sounds, soundsAdapter, asset, newFilename);
} else if (assetType === "fonts") {
renameAssetEntity(state.fonts, fontsAdapter, asset, newFilename);
} else if (assetType === "avatars") {
renameAssetEntity(state.avatars, avatarsAdapter, asset, newFilename);
} else if (assetType === "emotes") {
renameAssetEntity(state.emotes, emotesAdapter, asset, newFilename);
} else if (assetType === "sprites") {
renameAssetEntity(
state.spriteSheets,
spriteSheetsAdapter,
asset,
newFilename,
);
} else if (assetType === "ui") {
// Ignore UI
} else {
assertUnreachable(assetType);
}
};
export const reloadAssets: CaseReducer<EntitiesState> = (state) => {
const now = Date.now();
const updateTimestamp = <T extends { _v: number }>(obj: T): T => {
obj._v = now;
return obj;
};
const backgrounds = localBackgroundSelectAll(state).map(updateTimestamp);
const spriteSheets = localSpriteSheetSelectAll(state).map(updateTimestamp);
const music = localMusicSelectAll(state).map(updateTimestamp);
backgroundsAdapter.setAll(state.backgrounds, backgrounds);
spriteSheetsAdapter.setAll(state.spriteSheets, spriteSheets);
musicAdapter.setAll(state.music, music);
};
const assetsReducers = {
removedAsset,
renamedAsset,
} satisfies SliceCaseReducers<EntitiesState>;
export default assetsReducers;
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