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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 | 22x 22x 22x 22x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 22x 22x | import { createSlice, PayloadAction } from "@reduxjs/toolkit"; import l10n from "shared/lib/lang/l10n"; import type { EditorSelectionType } from "store/features/editor/editorState"; type ConsoleStatus = "idle" | "running" | "complete" | "cancelled"; export interface ConsoleLink { linkText: string; type: EditorSelectionType; entityId: string; sceneId: string; } interface ConsoleLine { type: "out" | "err"; text: string; link?: ConsoleLink; } interface ConsoleErrorLine { type: "err"; text: string; link?: ConsoleLink; } export interface ConsoleState { status: ConsoleStatus; output: ConsoleLine[]; warnings: ConsoleErrorLine[]; } export const initialState: ConsoleState = { status: "idle", output: [], warnings: [], }; const consoleSlice = createSlice({ name: "console", initialState, reducers: { clearConsole: (state, _action: PayloadAction<void>) => { if (state.status !== "running") { state.status = "idle"; } state.output = []; state.warnings = []; }, startConsole: (state, _action: PayloadAction<void>) => { state.status = "running"; state.output = []; state.warnings = []; }, completeConsole: (state, _action: PayloadAction<void>) => { state.status = "complete"; }, cancelConsole: (state, _action: PayloadAction<void>) => { Iif (state.status === "running") { state.status = "cancelled"; } }, stdOut: ( state, action: PayloadAction<{ text: string; link?: ConsoleLink }> ) => { if ( action.payload && // When cancelling only allow cancelled message to be output // to clear backlog of progress messages (state.status !== "cancelled" || action.payload.text === l10n("BUILD_CANCELLED")) ) { const line: ConsoleLine = { type: "out", ...action.payload, }; state.output.push(line); } }, stdErr: ( state, action: PayloadAction<{ text: string; link?: ConsoleLink }> ) => { if (action.payload) { const line: ConsoleErrorLine = { type: "err", ...action.payload, }; state.output.push(line); state.warnings.push(line); } }, }, }); export const { actions, reducer } = consoleSlice; export default reducer; |