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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 | 26x 26x 26x 26x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 26x 26x | import { createSlice, PayloadAction } from "@reduxjs/toolkit";
import l10n from "shared/lib/lang/l10n";
import type { EditorSelectionType } from "store/features/editor/editorState";
type ConsoleStatus = "idle" | "running" | "complete" | "cancelled";
export interface ConsoleLink {
linkText: string;
type: EditorSelectionType;
entityId: string;
sceneId: string;
}
interface ConsoleLine {
type: "out" | "err";
text: string;
link?: ConsoleLink;
}
interface ConsoleErrorLine {
type: "err";
text: string;
link?: ConsoleLink;
}
export interface ConsoleState {
status: ConsoleStatus;
output: ConsoleLine[];
warnings: ConsoleErrorLine[];
}
export const initialState: ConsoleState = {
status: "idle",
output: [],
warnings: [],
};
const consoleSlice = createSlice({
name: "console",
initialState,
reducers: {
clearConsole: (state, _action: PayloadAction<void>) => {
if (state.status !== "running") {
state.status = "idle";
}
state.output = [];
state.warnings = [];
},
startConsole: (state, _action: PayloadAction<void>) => {
state.status = "running";
state.output = [];
state.warnings = [];
},
completeConsole: (state, _action: PayloadAction<void>) => {
state.status = "complete";
},
cancelConsole: (state, _action: PayloadAction<void>) => {
Iif (state.status === "running") {
state.status = "cancelled";
}
},
stdOut: (
state,
action: PayloadAction<{ text: string; link?: ConsoleLink }>,
) => {
if (
action.payload &&
// When cancelling only allow cancelled message to be output
// to clear backlog of progress messages
(state.status !== "cancelled" ||
action.payload.text === l10n("BUILD_CANCELLED"))
) {
const line: ConsoleLine = {
type: "out",
...action.payload,
};
state.output.push(line);
}
},
stdErr: (
state,
action: PayloadAction<{ text: string; link?: ConsoleLink }>,
) => {
if (action.payload) {
const line: ConsoleErrorLine = {
type: "err",
...action.payload,
};
state.output.push(line);
state.warnings.push(line);
}
},
},
});
export const { actions } = consoleSlice;
export default consoleSlice.reducer;
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