Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 | 11x 11x 11x 11x 62x 62x 636x 4x 4x 4x 4x 632x 2x 2x 2x 2x 2x 630x 2x 2x 2x 2x 2x 628x 2x 2x 2x 2x 2x 626x 2x 2x 2x 2x 2x 624x 2x 2x 2x 2x 2x 622x 11x 11x 11x 11x 11x 611x 1x 1x 1x 1x 1x 610x 1x 1x 1x 1x 609x 1x 1x 1x 608x 1x 1x 1x 607x 1x 1x 1x 606x 606x 606x 5x 5x 5x 5x 5x 5x 5x 601x 601x 4x 4x 4x 597x 14x 14x 14x 14x 14x 14x 14x 14x 14x 583x 583x 501x 82x 62x | import { fromSigned8Bit } from "shared/lib/helpers/8bit"; import { ensureNumber } from "shared/types"; const CONTROL_CODE_END = 16; export type Token = | { type: "text"; value: string; previewValue?: string; } | { type: "font"; fontId: string; } | { type: "variable"; variableId: string; fixedLength?: number; } | { type: "char"; variableId: string; } | { type: "speed"; speed: number; } | { type: "speedVariable"; variableId: string; } | { type: "fontVariable"; variableId: string; } | { type: "gotoxy"; x: number; y: number; relative?: boolean; } | { type: "input"; mask: number; } | { type: "wait"; time: number; units: "frames" | "time"; frames: number; }; export const lexText = (inputText: string): Token[] => { const tokens: Token[] = []; for (let i = 0; i < inputText.length; i++) { // Check for font change if ( inputText[i] === "!" && inputText[i + 1] === "F" && inputText[i + 2] === ":" ) { const fontId = inputText.substring(i + 3, i + 40).replace(/!.*/, ""); i += fontId.length + 3; tokens.push({ type: "font", fontId, }); continue; } // Check for printf variable %d if ( inputText[i] === "%" && inputText[i + 1] === "d" && inputText[i + 2] === "$" ) { const variableMatch = inputText .substring(i + 2) .match(/^(\$L[0-9]\$|\$T[0-1]\$|\$V[0-9]\$|\$[0-9]+\$)/)?.[0]; if (variableMatch) { i += variableMatch.length + 1; tokens.push({ type: "variable", variableId: variableMatch.replace(/\$/g, ""), }); } else E{ tokens.push({ type: "text", value: inputText[i], }); } continue; } // Check for printf variable %D if ( inputText[i] === "%" && inputText[i + 1] === "D" && inputText[i + 3] === "$" ) { const variableMatch = inputText .substring(i + 3) .match(/^(\$L[0-9]\$|\$T[0-1]\$|\$V[0-9]\$|\$[0-9]+\$)/)?.[0]; if (variableMatch) { tokens.push({ type: "variable", variableId: variableMatch.replace(/\$/g, ""), fixedLength: parseInt(inputText[i + 2]) ?? 1, }); i += variableMatch.length + 2; } else E{ tokens.push({ type: "text", value: inputText[i], }); } continue; } // Check for printf variable char code %c if ( inputText[i] === "%" && inputText[i + 1] === "c" && inputText[i + 2] === "$" ) { const variableMatch = inputText .substring(i + 2) .match(/^(\$L[0-9]\$|\$T[0-1]\$|\$V[0-9]\$|\$[0-9]+\$)/)?.[0]; if (variableMatch) { i += variableMatch.length + 1; tokens.push({ type: "char", variableId: variableMatch.replace(/\$/g, ""), }); } else E{ tokens.push({ type: "text", value: inputText[i], }); } continue; } // Check for printf variable speed %t if ( inputText[i] === "%" && inputText[i + 1] === "t" && inputText[i + 2] === "$" ) { const variableMatch = inputText .substring(i + 2) .match(/^(\$L[0-9]\$|\$T[0-1]\$|\$V[0-9]\$|\$[0-9]+\$)/)?.[0]; if (variableMatch) { i += variableMatch.length + 1; tokens.push({ type: "speedVariable", variableId: variableMatch.replace(/\$/g, ""), }); } else E{ tokens.push({ type: "text", value: inputText[i], }); } continue; } // Check for printf variable font %f if ( inputText[i] === "%" && inputText[i + 1] === "f" && inputText[i + 2] === "$" ) { const variableMatch = inputText .substring(i + 2) .match(/^(\$L[0-9]\$|\$T[0-1]\$|\$V[0-9]\$|\$[0-9]+\$)/)?.[0]; if (variableMatch) { i += variableMatch.length + 1; tokens.push({ type: "fontVariable", variableId: variableMatch.replace(/\$/g, ""), }); } else E{ tokens.push({ type: "text", value: inputText[i], }); } continue; } // Check for variable if (inputText[i] === "$") { const variableMatch = inputText .substring(i) .match(/^(\$L[0-9]\$|\$T[0-1]\$|\$V[0-9]\$|\$[0-9]+\$)/)?.[0]; if (variableMatch) { i += variableMatch.length - 1; tokens.push({ type: "variable", variableId: variableMatch.replace(/\$/g, ""), }); } else E{ tokens.push({ type: "text", value: inputText[i], }); } continue; } // Check for character variable if (inputText[i] === "#") { const variableMatch = inputText .substring(i) .match(/^(#L[0-9]#|#T[0-1]#|#V[0-9]#|#[0-9]+#)/)?.[0]; if (variableMatch) { i += variableMatch.length - 1; tokens.push({ type: "char", variableId: variableMatch.replace(/#/g, ""), }); } else E{ tokens.push({ type: "text", value: inputText[i], }); } continue; } // Check for speed codes if ( inputText[i] === "!" && inputText[i + 1] === "S" && inputText[i + 2]?.match(/[0-5]/) && inputText[i + 3] === "!" ) { const speed = Number(inputText[i + 2]); tokens.push({ type: "speed", speed, }); i += 3; continue; } // Check for escaped octal character if ( inputText[i] === "\\" && inputText[i + 1] === "0" && inputText[i + 2] === "0" && inputText[i + 3] === "5" && inputText[i + 4] === "\\" && inputText[i + 5]?.match(/[0-7]/) && inputText[i + 6]?.match(/[0-7]/) && inputText[i + 7]?.match(/[0-7]/) ) { tokens.push({ type: "text", value: inputText.slice(i, i + 8), previewValue: String.fromCharCode( parseInt(inputText.substring(i + 5, i + 8), 8), ), }); i += 7; continue; } // Check for escaped regular character if ( inputText[i] === "\\" && inputText[i + 1] === "0" && inputText[i + 2] === "0" && inputText[i + 3] === "5" ) { tokens.push({ type: "text", value: inputText.slice(i, i + 5), previewValue: inputText.substring(i + 4, i + 5), }); i += 4; continue; } // Check for gbvm gotoxy if ( inputText[i] === "\\" && inputText[i + 1] === "0" && inputText[i + 2] === "0" && inputText[i + 3] === "3" && inputText[i + 4] === "\\" && inputText[i + 5]?.match(/[0-7]/) && inputText[i + 6]?.match(/[0-7]/) && inputText[i + 7]?.match(/[0-7]/) && inputText[i + 8] === "\\" && inputText[i + 9]?.match(/[0-7]/) && inputText[i + 10]?.match(/[0-7]/) && inputText[i + 11]?.match(/[0-7]/) ) { tokens.push({ type: "gotoxy", x: parseInt(inputText.substring(i + 5, i + 8), 8), y: parseInt(inputText.substring(i + 9, i + 12), 8), }); i += 11; continue; } // Check for gbvm relative gotoxy Iif ( inputText[i] === "\\" && inputText[i + 1] === "0" && inputText[i + 2] === "0" && inputText[i + 3] === "4" && inputText[i + 4] === "\\" && inputText[i + 5]?.match(/[0-7]/) && inputText[i + 6]?.match(/[0-7]/) && inputText[i + 7]?.match(/[0-7]/) && inputText[i + 8] === "\\" && inputText[i + 9]?.match(/[0-7]/) && inputText[i + 10]?.match(/[0-7]/) && inputText[i + 11]?.match(/[0-7]/) ) { tokens.push({ type: "gotoxy", x: fromSigned8Bit(parseInt(inputText.substring(i + 5, i + 8), 8)), y: fromSigned8Bit(parseInt(inputText.substring(i + 9, i + 12), 8)), relative: true, }); i += 11; continue; } // Check for gbvm wait for input Iif ( inputText[i] === "\\" && inputText[i + 1] === "0" && inputText[i + 2] === "0" && inputText[i + 3] === "6" && inputText[i + 4] === "\\" && inputText[i + 5]?.match(/[0-7]/) && inputText[i + 6]?.match(/[0-7]/) && inputText[i + 7]?.match(/[0-7]/) ) { tokens.push({ type: "input", mask: fromSigned8Bit(parseInt(inputText.substring(i + 5, i + 8), 8)), }); i += 7; continue; } // Check for wait time if ( inputText[i] === "!" && inputText[i + 1] === "W" && inputText[i + 2] === ":" ) { const timeString = inputText .substring(i + 3, i + 8) .replace(/[sf]![\s\S]*/, ""); i += timeString.length + 4; const units = inputText[i - 1] === "s" ? "time" : "frames"; const time = ensureNumber(parseInt(timeString, 10), 30); const frames = units === "time" ? time * 60 : time; tokens.push({ type: "wait", time, units, frames, }); continue; } // Check for newline Iif ( inputText[i] === "\\" && inputText[i + 1] === "0" && inputText[i + 2] === "1" && inputText[i + 3] === "2" ) { tokens.push({ type: "text", value: "\\012", }); i += 3; continue; } // Check for double % to make sure preview matches in game behaviour if (inputText[i] === "%" && inputText[i + 1] === "%") { tokens.push({ type: "text", value: inputText.substring(i, i + 2), previewValue: inputText[i], }); i += 1; continue; } // Ignore unmatched GBVM octal in previews if (inputText[i] === "\\" && inputText[i + 1]?.match(/[0-7]/)) { let len = 1; if (inputText[i + 2]?.match(/[0-7]/)) { len++; if (inputText[i + 3]?.match(/[0-7]/)) { len++; } } const octalCode = parseInt(inputText.substring(i + 1, i + len + 1), 8); tokens.push({ type: "text", value: inputText.slice(i, i + len + 1), previewValue: octalCode > CONTROL_CODE_END ? String.fromCharCode(octalCode) : "", }); i += len; continue; } // Add as text token const lastToken = tokens[tokens.length - 1]; if (lastToken?.type === "text" && lastToken.previewValue === undefined) { lastToken.value += inputText[i]; } else { tokens.push({ type: "text", value: inputText[i], }); } } return tokens; }; |