Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 | import { indexedImageToSprites, spriteAlignmentOffsets, autoHint2, spritesToTiles2, clusterSprites, spriteDataWithDividerIndexFn, SliceDef, SpriteTileLocation, Position, SpriteCluster, } from "shared/lib/sprites/spriteData"; import { imageToIndexedImage } from "renderer/lib/tiles/readCanvasToTiles"; declare const self: Worker; const workerCtx: Worker = self; export interface DetectSpriteResult { tileDefs: SliceDef[]; spriteTileLocations: SpriteTileLocation[][]; spriteDefs: SliceDef[]; alignmentOffsets: Position[]; spriteClusters: SpriteCluster[]; } workerCtx.onmessage = async (evt) => { const src = evt.data as string; const imgblob = await fetch(src).then((r) => r.blob()); const img = await createImageBitmap(imgblob); const indexedImage = imageToIndexedImage(img, spriteDataWithDividerIndexFn); const spriteDefs = indexedImageToSprites(indexedImage); const alignmentOffsets = spriteAlignmentOffsets(spriteDefs); const hintTileDefs = autoHint2(indexedImage); const { tileDefs, spriteTileLocations } = spritesToTiles2( spriteDefs, hintTileDefs ); const spriteClusters = clusterSprites(spriteDefs); workerCtx.postMessage({ tileDefs, spriteTileLocations, spriteDefs, alignmentOffsets, spriteClusters, }); }; // ----------------------------------------------------------------- export default class W extends Worker { constructor() { super(""); } } |