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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 | 2x 2x 2x 2x 2x 2x 2x 2x 7x 2x 1x 1x 13x 4x 1x 1x 1x 11x 7x 4x 1x 7x 1x | import { Static, TSchema } from "@sinclair/typebox"; import migrateProject from "./migrateLegacyProjectVersions"; import identity from "lodash/identity"; import { BackgroundData, Scene } from "shared/lib/entities/entitiesTypes"; import { compressSceneResource, compressBackgroundResource, } from "shared/lib/resources/compression"; import { ActorResource, AvatarResource, BackgroundResource, CompressedBackgroundResource, CompressedProjectResources, CompressedSceneResourceWithChildren, EmoteResource, EngineFieldValuesResource, FontResource, MusicResource, PaletteResource, ProjectMetadataResource, SceneResource, ScriptResource, SettingsResource, SoundResource, SpriteResource, TilesetResource, TriggerResource, VariablesResource, } from "shared/lib/resources/types"; import type { ScriptEventDefs } from "shared/lib/scripts/eventHelpers"; import type { ProjectData } from "store/features/project/projectActions"; import { Value } from "@sinclair/typebox/value"; import { defaultProjectSettings } from "consts"; import { toValidSymbol } from "shared/lib/helpers/symbols"; const chain = <T, U>(fn1: (input: T) => T, fn2: (input: T) => U) => (input: T) => fn2(fn1(input)); export const migrateLegacyProject = ( project: ProjectData, projectRoot: string, scriptEventDefs: ScriptEventDefs ): CompressedProjectResources => { const migratedProject = migrateProject(project, projectRoot, scriptEventDefs); const encodeResource = <T extends TSchema, D extends object>(castAs: T) => (data: Partial<D>): Static<T> => Value.Cast(castAs, { ...data, }); const encodeScene = ( scene: Scene, sceneIndex: number ): CompressedSceneResourceWithChildren => { const encodeSceneResource = encodeResource(SceneResource); const encodeActor = encodeResource(ActorResource); const encodeTrigger = encodeResource(TriggerResource); return compressSceneResource( encodeSceneResource({ ...scene, _index: sceneIndex, actors: scene.actors .filter(identity) .map((actor, actorIndex) => encodeActor({ ...actor, _index: actorIndex }) ), triggers: scene.triggers .filter(identity) .map((trigger, triggerIndex) => encodeTrigger({ ...trigger, _index: triggerIndex }) ), }) ); }; const encodeBackground = ( background: BackgroundData ): CompressedBackgroundResource => { const encodeBackground = encodeResource(BackgroundResource); return compressBackgroundResource(encodeBackground(background)); }; const map = <A, B>( arr: A[] | undefined, mapFn: (a: A, index: number) => B ): B[] => { if (!arr) { return []; } return arr.filter(identity).map(mapFn); }; const fixMissingSymbols = <T extends { name: string; symbol: string }>(prefix: string) => (resource: T): T => { Iif (!resource.symbol) { return { ...resource, symbol: toValidSymbol(`${prefix}_${resource.name}`), }; } return resource; }; return { scenes: map(migratedProject.scenes, encodeScene), actorPrefabs: [], triggerPrefabs: [], scripts: map(migratedProject.customEvents, encodeResource(ScriptResource)), sprites: map( migratedProject.spriteSheets, chain(fixMissingSymbols("sprite"), encodeResource(SpriteResource)) ), backgrounds: map( migratedProject.backgrounds, chain(fixMissingSymbols("bg"), encodeBackground) ), emotes: map( migratedProject.emotes, chain(fixMissingSymbols("emote"), encodeResource(EmoteResource)) ), avatars: map(migratedProject.avatars, encodeResource(AvatarResource)), tilesets: map( migratedProject.tilesets, chain(fixMissingSymbols("tileset"), encodeResource(TilesetResource)) ), fonts: map( migratedProject.fonts, chain(fixMissingSymbols("font"), encodeResource(FontResource)) ), sounds: map( migratedProject.sounds, chain(fixMissingSymbols("sound"), encodeResource(SoundResource)) ), music: map( migratedProject.music, chain(fixMissingSymbols("song"), encodeResource(MusicResource)) ), palettes: map(migratedProject.palettes, encodeResource(PaletteResource)), variables: encodeResource(VariablesResource)({ _resourceType: "variables", variables: migratedProject.variables, }), engineFieldValues: encodeResource(EngineFieldValuesResource)({ _resourceType: "engineFieldValues", engineFieldValues: migratedProject.engineFieldValues, }), settings: encodeResource(SettingsResource)({ _resourceType: "settings", ...defaultProjectSettings, ...migratedProject.settings, }), metadata: encodeResource(ProjectMetadataResource)({ _resourceType: "project", name: migratedProject.name, author: migratedProject.author, notes: migratedProject.notes, _version: migratedProject._version, _release: migratedProject._release, }), }; }; |