Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 | 11x 11x 11x 1x 10x 11x 20x 20x 8x 14x 20x 8x 14x 20x 11x 20x 20x 11x 11x 31x 13x 11x 10x 4x 8x 11x 1x 8x 16x 11x 15x | import { ScriptEvent } from "shared/lib/entities/entitiesTypes"; import { CompressedProjectResources } from "shared/lib/resources/types"; import { mapScenesScript, mapActorsScript, mapTriggersScript, mapCustomScriptsScript, walkActorScripts, walkTriggerScripts, } from "shared/lib/scripts/walk"; export type ScriptEventMigrationFn = (scriptEvent: ScriptEvent) => ScriptEvent; export type ProjectResourcesMigrationFn = ( resources: CompressedProjectResources, ) => CompressedProjectResources; export type ProjectResourcesMigration = { from: { version: string; release: string }; to: { version: string; release: string }; migrationFn: ProjectResourcesMigrationFn; }; export const applyProjectResourcesMigration = ( resources: CompressedProjectResources, migration: ProjectResourcesMigration, ): CompressedProjectResources => { if ( !isProjectVersion(migration.from.version, migration.from.release, resources) ) { return resources; } return { ...migration.migrationFn(resources), metadata: { ...resources.metadata, _version: migration.to.version, _release: migration.to.release, }, }; }; export const buildPrefabEventsLookup = ( resources: CompressedProjectResources, ): Record<string, ScriptEvent> => { const prefabEventsLookup: Record<string, ScriptEvent> = {}; resources.actorPrefabs.forEach((actorPrefab) => { walkActorScripts(actorPrefab, undefined, (e) => { prefabEventsLookup[e.id] = e; }); }); resources.triggerPrefabs.forEach((triggerPrefab) => { walkTriggerScripts(triggerPrefab, undefined, (e) => { prefabEventsLookup[e.id] = e; }); }); return prefabEventsLookup; }; export const migrateEvents = ( resources: CompressedProjectResources, migrateFn: ScriptEventMigrationFn, ): CompressedProjectResources => { const prefabEventsLookup = buildPrefabEventsLookup(resources); return { ...resources, scenes: mapScenesScript( resources.scenes, { includePrefabOverrides: true, prefabEventsLookup }, migrateFn, ), actorPrefabs: mapActorsScript(resources.actorPrefabs, migrateFn), triggerPrefabs: mapTriggersScript(resources.triggerPrefabs, migrateFn), scripts: mapCustomScriptsScript(resources.scripts, migrateFn), }; }; export const createScriptEventsMigrator = (migrateFn: ScriptEventMigrationFn) => (resources: CompressedProjectResources): CompressedProjectResources => migrateEvents(resources, migrateFn); export const pipeMigrationFns = ( migrationFns: ProjectResourcesMigrationFn[], ): ProjectResourcesMigrationFn => { return (resources: CompressedProjectResources): CompressedProjectResources => migrationFns.reduce( (currentResources, migrationFn) => migrationFn(currentResources), resources, ); }; export const pipeScriptEventMigrationFns = ( scriptEventMigrationFns: ScriptEventMigrationFn[], ): ScriptEventMigrationFn => { return (scriptEvent: ScriptEvent): ScriptEvent => scriptEventMigrationFns.reduce( (currentScriptEvent, migrationFn) => migrationFn(currentScriptEvent), scriptEvent, ); }; export const isProjectVersion = ( version: string, release: string, resources: CompressedProjectResources, ): boolean => { return ( resources.metadata._version === version && resources.metadata._release === release ); }; |