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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 | 13x 13x 32x 1x 31x 13x 32x 32x 8x 14x 32x 8x 14x 32x 13x 32x 32x 13x 13x 81x 25x 13x 23x 7x 14x 13x 1x 8x 16x 13x 36x | import {
CompressedProjectResources,
ScriptEvent,
} from "shared/lib/resources/types";
import {
mapScenesScript,
mapActorsScript,
mapTriggersScript,
mapCustomScriptsScript,
walkActorScripts,
walkTriggerScripts,
} from "shared/lib/scripts/walk";
export type ScriptEventMigrationFn = (scriptEvent: ScriptEvent) => ScriptEvent;
export type ProjectResourcesMigrationFn = (
resources: CompressedProjectResources,
) => CompressedProjectResources;
export type ProjectResourcesMigration = {
from: { version: string; release: string };
to: { version: string; release: string };
migrationFn: ProjectResourcesMigrationFn;
};
export const applyProjectResourcesMigration = (
resources: CompressedProjectResources,
migration: ProjectResourcesMigration,
): CompressedProjectResources => {
if (
!isProjectVersion(migration.from.version, migration.from.release, resources)
) {
return resources;
}
return {
...migration.migrationFn(resources),
metadata: {
...resources.metadata,
_version: migration.to.version,
_release: migration.to.release,
},
};
};
const buildPrefabEventsLookup = (
resources: CompressedProjectResources,
): Record<string, ScriptEvent> => {
const prefabEventsLookup: Record<string, ScriptEvent> = {};
resources.actorPrefabs.forEach((actorPrefab) => {
walkActorScripts(actorPrefab, undefined, (e) => {
prefabEventsLookup[e.id] = e;
});
});
resources.triggerPrefabs.forEach((triggerPrefab) => {
walkTriggerScripts(triggerPrefab, undefined, (e) => {
prefabEventsLookup[e.id] = e;
});
});
return prefabEventsLookup;
};
export const migrateEvents = (
resources: CompressedProjectResources,
migrateFn: ScriptEventMigrationFn,
): CompressedProjectResources => {
const prefabEventsLookup = buildPrefabEventsLookup(resources);
return {
...resources,
scenes: mapScenesScript(
resources.scenes,
{ includePrefabOverrides: true, prefabEventsLookup },
migrateFn,
),
actorPrefabs: mapActorsScript(resources.actorPrefabs, migrateFn),
triggerPrefabs: mapTriggersScript(resources.triggerPrefabs, migrateFn),
scripts: mapCustomScriptsScript(resources.scripts, migrateFn),
};
};
export const createScriptEventsMigrator =
(migrateFn: ScriptEventMigrationFn) =>
(resources: CompressedProjectResources): CompressedProjectResources =>
migrateEvents(resources, migrateFn);
export const pipeMigrationFns = (
migrationFns: ProjectResourcesMigrationFn[],
): ProjectResourcesMigrationFn => {
return (resources: CompressedProjectResources): CompressedProjectResources =>
migrationFns.reduce(
(currentResources, migrationFn) => migrationFn(currentResources),
resources,
);
};
export const pipeScriptEventMigrationFns = (
scriptEventMigrationFns: ScriptEventMigrationFn[],
): ScriptEventMigrationFn => {
return (scriptEvent: ScriptEvent): ScriptEvent =>
scriptEventMigrationFns.reduce(
(currentScriptEvent, migrationFn) => migrationFn(currentScriptEvent),
scriptEvent,
);
};
export const isProjectVersion = (
version: string,
release: string,
resources: CompressedProjectResources,
): boolean => {
return (
resources.metadata._version === version &&
resources.metadata._release === release
);
};
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