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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 | 14x 14x 32x 1x 31x 14x 32x 32x 8x 14x 32x 8x 14x 32x 14x 32x 32x 14x 14x 88x 25x 14x 25x 7x 14x 14x 1x 8x 16x 14x 36x | import {
CompressedProjectResources,
ScriptEvent,
} from "shared/lib/resources/types";
import {
mapScenesScript,
mapActorsScript,
mapTriggersScript,
mapCustomScriptsScript,
walkActorScripts,
walkTriggerScripts,
} from "shared/lib/scripts/walk";
export type ScriptEventMigrationFn = (scriptEvent: ScriptEvent) => ScriptEvent;
export type ProjectResourcesMigrationFn = (
resources: CompressedProjectResources,
) => CompressedProjectResources;
export type ProjectResourcesMigration = {
from: { version: string; release: string };
to: { version: string; release: string };
migrationFn: ProjectResourcesMigrationFn;
};
export const applyProjectResourcesMigration = (
resources: CompressedProjectResources,
migration: ProjectResourcesMigration,
): CompressedProjectResources => {
if (
!isProjectVersion(migration.from.version, migration.from.release, resources)
) {
return resources;
}
return {
...migration.migrationFn(resources),
metadata: {
...resources.metadata,
_version: migration.to.version,
_release: migration.to.release,
},
};
};
const buildPrefabEventsLookup = (
resources: CompressedProjectResources,
): Record<string, ScriptEvent> => {
const prefabEventsLookup: Record<string, ScriptEvent> = {};
resources.actorPrefabs.forEach((actorPrefab) => {
walkActorScripts(actorPrefab, undefined, (e) => {
prefabEventsLookup[e.id] = e;
});
});
resources.triggerPrefabs.forEach((triggerPrefab) => {
walkTriggerScripts(triggerPrefab, undefined, (e) => {
prefabEventsLookup[e.id] = e;
});
});
return prefabEventsLookup;
};
export const migrateEvents = (
resources: CompressedProjectResources,
migrateFn: ScriptEventMigrationFn,
): CompressedProjectResources => {
const prefabEventsLookup = buildPrefabEventsLookup(resources);
return {
...resources,
scenes: mapScenesScript(
resources.scenes,
{ includePrefabOverrides: true, prefabEventsLookup },
migrateFn,
),
actorPrefabs: mapActorsScript(resources.actorPrefabs, migrateFn),
triggerPrefabs: mapTriggersScript(resources.triggerPrefabs, migrateFn),
scripts: mapCustomScriptsScript(resources.scripts, migrateFn),
};
};
export const createScriptEventsMigrator =
(migrateFn: ScriptEventMigrationFn) =>
(resources: CompressedProjectResources): CompressedProjectResources =>
migrateEvents(resources, migrateFn);
export const pipeMigrationFns = (
migrationFns: ProjectResourcesMigrationFn[],
): ProjectResourcesMigrationFn => {
return (resources: CompressedProjectResources): CompressedProjectResources =>
migrationFns.reduce(
(currentResources, migrationFn) => migrationFn(currentResources),
resources,
);
};
export const pipeScriptEventMigrationFns = (
scriptEventMigrationFns: ScriptEventMigrationFn[],
): ScriptEventMigrationFn => {
return (scriptEvent: ScriptEvent): ScriptEvent =>
scriptEventMigrationFns.reduce(
(currentScriptEvent, migrationFn) => migrationFn(currentScriptEvent),
scriptEvent,
);
};
export const isProjectVersion = (
version: string,
release: string,
resources: CompressedProjectResources,
): boolean => {
return (
resources.metadata._version === version &&
resources.metadata._release === release
);
};
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