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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 | 1x 1x 1x 1x | import { compileImage } from "lib/compiler/compileImages";
import compileSceneTilemaps from "lib/compiler/compileSceneTilemaps";
import {
Background,
ColorCorrectionSetting,
ColorModeSetting,
Palette,
TilesetAsset,
Scene,
Tileset,
} from "shared/lib/resources/types";
import { HexPalette } from "shared/lib/tiles/autoColor";
import { SceneNormalized } from "shared/lib/entities/entitiesTypes";
export interface BackgroundInfo {
numTiles: number;
warnings: string[];
lookup: number[];
autoPalettes?: Palette[];
attr: number[];
}
export const getBackgroundInfo = async (
background: Background,
commonTileset: TilesetAsset | undefined,
is360: boolean,
uiPalette: HexPalette | undefined,
colorMode: ColorModeSetting,
colorCorrection: ColorCorrectionSetting,
autoTileFlipEnabled: boolean,
projectPath: string,
): Promise<BackgroundInfo> => {
const warnings: string[] = [];
try {
const result = await compileImage(
background,
commonTileset,
is360,
uiPalette,
colorMode,
colorCorrection,
autoTileFlipEnabled,
projectPath,
{ warnings: (msg) => warnings.push(msg) },
);
return {
warnings,
numTiles: result.tilesetLength,
lookup: result.tilemap,
autoPalettes: result.autoPalettes,
attr: result.attr,
};
} catch (e) {
warnings.push(String(e));
return {
warnings,
numTiles: 0,
lookup: [],
autoPalettes: [],
attr: [],
};
}
};
export interface SceneTilemapInfo {
numTiles: number;
warnings: string[];
}
export const getSceneTilemapInfo = async (
scene: SceneNormalized,
tilesets: Tileset[],
colorMode: ColorModeSetting,
autoTileFlipEnabled: boolean,
projectPath: string,
): Promise<SceneTilemapInfo> => {
const warnings: string[] = [];
try {
const tilesetsLookup = Object.fromEntries(
tilesets.map((tileset) => [tileset.id, tileset]),
);
const [result] = await compileSceneTilemaps(
[scene as unknown as Scene],
tilesetsLookup,
colorMode,
projectPath,
autoTileFlipEnabled,
{ warnings: (msg) => warnings.push(msg) },
);
return { numTiles: result?.tilesetLength ?? 0, warnings };
} catch (e) {
warnings.push(String(e));
return { numTiles: 0, warnings };
}
};
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