Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 | 1x 1x 1x 1x 1x 1x 1x 6x 6x 6x 6x 2x 4x 1x 1x 3x 2x 2x 2x 2x 2x 1x 1x 1x | const l10n = require("../helpers/l10n").default; const id = "EVENT_TEXT_SET_SOUND_EFFECT"; const groups = ["EVENT_GROUP_DIALOGUE", "EVENT_GROUP_MUSIC"]; const subGroups = { EVENT_GROUP_DIALOGUE: "EVENT_GROUP_MUSIC", EVENT_GROUP_MUSIC: "EVENT_GROUP_DIALOGUE", }; const autoLabel = (fetchArg, input) => { return input.type !== "none" ? l10n("EVENT_TEXT_SET_SOUND_EFFECT") : l10n("EVENT_TEXT_REMOVE_SOUND_EFFECT"); }; const fields = [ { key: "type", type: "soundEffect", label: l10n("FIELD_SOUND_EFFECT"), description: l10n("FIELD_SOUND_EFFECT_PLAY_DESC"), defaultValue: "tone", flexBasis: "60%", allowNone: true, }, { key: "pitch", type: "number", label: l10n("FIELD_PITCH"), description: l10n("FIELD_PITCH_DESC"), conditions: [ { key: "type", eq: "beep", }, ], min: 1, max: 8, step: 1, defaultValue: 4, width: "50%", }, { key: "frequency", type: "number", label: l10n("FIELD_FREQUENCY"), description: l10n("FIELD_FREQUENCY_DESC"), conditions: [ { key: "type", eq: "tone", }, ], min: 0, max: 20000, step: 1, defaultValue: 300, width: "50%", }, { key: "duration", type: "number", label: l10n("FIELD_DURATION"), description: l10n("FIELD_DURATION_SOUND_DESC"), unitsField: "units", unitsDefault: "time", conditions: [ { key: "type", in: ["beep", "crash", "tone"], }, ], min: 0, max: 4.25, step: 0.01, defaultValue: 0.05, width: "50%", }, { key: "effect", type: "number", label: l10n("FIELD_EFFECT_INDEX"), description: l10n("FIELD_EFFECT_INDEX_DESC"), min: 0, max: 60, defaultValue: 0, conditions: [ { key: "type", soundType: "fxhammer", }, ], width: "50%", }, ]; const compile = (input, helpers) => { const { textSetSoundBeep, // textSetSoundTone, textSetSoundCrash, textSetSound, textRemoveSound, } = helpers; let seconds = typeof input.duration === "number" ? input.duration : 0.5; let frames = Math.floor(seconds * 60); if (input.type === "none" || !input.type) { textRemoveSound(); } else if (input.type === "beep") { const pitch = typeof input.pitch === "number" ? input.pitch : 4; textSetSoundBeep(9 - pitch, frames); } else if (input.type === "tone") { const freq = typeof input.frequency === "number" ? input.frequency : 200; let period = (2048 - 131072 / freq + 0.5) | 0; Iif (period >= 2048) { period = 2047; } Iif (period < 0) { period = 0; } textSetSoundTone(period, frames); } else if (input.type === "crash") { textSetSoundCrash(frames); } else E{ textSetSound(input.type, input.effect); } }; module.exports = { id, description: l10n("EVENT_TEXT_SET_SOUND_EFFECT_DESC"), autoLabel, groups, subGroups, fields, compile, }; |