Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 | const l10n = require("../helpers/l10n").default; const id = "EVENT_IF_CURRENT_SCENE_IS"; const groups = ["EVENT_GROUP_CONTROL_FLOW", "EVENT_GROUP_SCENE"]; const subGroups = { EVENT_GROUP_CONTROL_FLOW: "EVENT_GROUP_SCENE", EVENT_GROUP_SCENE: "EVENT_GROUP_CONTROL_FLOW", }; const autoLabel = (fetchArg) => { return l10n("EVENT_IF_CURRENT_SCENE_IS_LABEL", { scene: fetchArg("sceneId"), }); }; const fields = [ { key: "sceneId", label: l10n("SCENE"), type: "scene", defaultValue: "LAST_SCENE", }, { key: "true", label: l10n("FIELD_TRUE"), type: "events", }, { key: "__collapseElse", label: l10n("FIELD_ELSE"), type: "collapsable", defaultValue: true, conditions: [ { key: "__disableElse", ne: true, }, ], }, { key: "false", label: l10n("FIELD_FALSE"), conditions: [ { key: "__collapseElse", ne: true, }, { key: "__disableElse", ne: true, }, ], type: "events", }, ]; const compile = (input, helpers) => { const { ifCurrentSceneIs } = helpers; const truePath = input.true; const falsePath = input.__disableElse ? [] : input.false; ifCurrentSceneIs(input.sceneId, truePath, falsePath); }; module.exports = { id, autoLabel, groups, subGroups, fields, compile, }; |