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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 | 1x 1x 1x 1x 1x 1x 1x 3x 3x 3x 1x | const l10n = require("../helpers/l10n").default; const id = "EVENT_ACTOR_SET_STATE"; const groups = ["EVENT_GROUP_ACTOR"]; const subGroups = { EVENT_GROUP_ACTOR: "EVENT_GROUP_PROPERTIES", }; const autoLabel = (fetchArg) => { return l10n("EVENT_ACTOR_SET_STATE_LABEL", { actor: fetchArg("actorId"), state: fetchArg("spriteStateId") || l10n("FIELD_DEFAULT"), }); }; const fields = [ { key: "actorId", label: l10n("ACTOR"), description: l10n("FIELD_ACTOR_UPDATE_DESC"), type: "actor", defaultValue: "$self$", }, { key: "spriteStateId", label: l10n("FIELD_ANIMATION_STATE"), description: l10n("FIELD_ANIMATION_STATE_DESC"), type: "animationstate", defaultValue: "", width: "50%", }, { key: "loopAnim", label: l10n("FIELD_LOOP_ANIMATION"), description: l10n("FIELD_LOOP_ANIMATION_DESC"), type: "checkbox", defaultValue: true, width: "50%", }, ]; const compile = (input, helpers) => { const { actorSetActive, actorSetState } = helpers; actorSetActive(input.actorId); actorSetState(input.spriteStateId, input.loopAnim); }; module.exports = { id, description: l10n("EVENT_ACTOR_SET_STATE_DESC"), autoLabel, groups, subGroups, fields, compile, }; |