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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 | 1x 1x 1x 1x 1x 1x 1x 3x 3x 3x 1x | const l10n = require("../helpers/l10n").default;
const id = "EVENT_ACTOR_SET_STATE";
const groups = ["EVENT_GROUP_ACTOR"];
const subGroups = {
EVENT_GROUP_ACTOR: "EVENT_GROUP_PROPERTIES",
};
const autoLabel = (fetchArg) => {
return l10n("EVENT_ACTOR_SET_STATE_LABEL", {
actor: fetchArg("actorId"),
state: fetchArg("spriteStateId") || l10n("FIELD_DEFAULT"),
});
};
const fields = [
{
key: "actorId",
label: l10n("ACTOR"),
description: l10n("FIELD_ACTOR_UPDATE_DESC"),
type: "actor",
defaultValue: "$self$",
},
{
key: "spriteStateId",
label: l10n("FIELD_ANIMATION_STATE"),
description: l10n("FIELD_ANIMATION_STATE_DESC"),
type: "animationstate",
defaultValue: "",
width: "50%",
},
{
key: "loopAnim",
label: l10n("FIELD_LOOP_ANIMATION"),
description: l10n("FIELD_LOOP_ANIMATION_DESC"),
type: "checkbox",
defaultValue: true,
width: "50%",
},
];
const compile = (input, helpers) => {
const { actorSetActive, actorSetState } = helpers;
actorSetActive(input.actorId);
actorSetState(input.spriteStateId, input.loopAnim);
};
module.exports = {
id,
description: l10n("EVENT_ACTOR_SET_STATE_DESC"),
autoLabel,
groups,
subGroups,
fields,
compile,
};
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