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import loadAllScriptEventHandlers from "lib/project/loadScriptEventHandlers";
import compileData from "./compileData";
import { ProjectResources } from "shared/lib/resources/types";
import { L10NLookup, setL10NData } from "shared/lib/lang/l10n";
import ejectBuild from "./ejectBuild";
import { validateEjectedBuild } from "./validate/validateEjectedBuild";
import makeBuild, { cancelBuildCommandsInProgress } from "./makeBuild";
import { EngineSchema } from "lib/project/loadEngineSchema";
import { createBuildManifest, resolveBuildSources } from "./buildManifest";
import type { BuildArtifacts, BuildWorkerResult } from "./buildResult";
export type BuildType = "rom" | "web" | "pocket";
export type BuildWorkerData = {
project: ProjectResources;
buildType: BuildType;
projectRoot: string;
tmpPath: string;
engineSchema: EngineSchema;
outputRoot: string;
romFilename: string;
make: boolean;
debugEnabled?: boolean;
l10nData: L10NLookup;
};
export type BuildTaskResponse =
| {
action: "progress";
threadId: number;
payload: {
message: string;
};
}
| {
action: "warning";
threadId: number;
payload: {
message: string;
};
}
| {
action: "complete";
threadId: number;
payload: BuildWorkerResult;
};
export const buildProject = async ({
project,
projectRoot,
engineSchema,
tmpPath,
outputRoot,
romFilename,
buildType,
make,
debugEnabled,
l10nData,
}: BuildWorkerData): Promise<BuildWorkerResult> => {
let artifacts: BuildArtifacts;
try {
setL10NData(l10nData);
const scriptEventHandlers = await loadAllScriptEventHandlers(projectRoot);
const compiledData = await compileData(project, {
projectRoot,
engineSchema,
scriptEventHandlers,
tmpPath,
debugEnabled,
progress,
warnings,
});
const { pluginAttribution } = await ejectBuild({
projectRoot,
tmpPath,
projectData: project,
engineSchema,
outputRoot,
compiledData,
progress,
warnings,
});
await validateEjectedBuild({
buildRoot: outputRoot,
progress,
warnings,
});
const buildSources = await resolveBuildSources(
outputRoot,
pluginAttribution,
);
const manifest = createBuildManifest({
buildRoot: outputRoot,
romFilename,
cartType: project.settings.cartType,
sources: buildSources,
});
artifacts = { compiledData, manifest };
} catch (error) {
return {
status: "failed",
stage: "prepare",
error: error instanceof Error ? error.toString() : String(error),
};
}
if (make) {
try {
await makeBuild({
buildRoot: outputRoot,
romFilename,
tmpPath,
buildType,
data: project,
debug: project.settings.generateDebugFilesEnabled,
progress,
warnings,
manifest: artifacts.manifest,
});
} catch (error) {
return {
status: "failed",
stage: "make",
error: error instanceof Error ? error.toString() : String(error),
...artifacts,
};
}
}
return {
status: "success",
...artifacts,
};
};
const progress = (message: string) => {
send({
action: "progress",
threadId,
payload: {
message,
},
});
};
const warnings = (message: string) => {
send({
action: "warning",
threadId,
payload: {
message,
},
});
};
const send = (msg: BuildTaskResponse) => {
parentPort?.postMessage?.(msg);
};
const run = async () => {
const result = await buildProject(workerData);
send({ action: "complete", threadId, payload: result });
process.exit(0);
};
parentPort?.on("message", async (message: { action: string }) => {
if (message.action === "terminate") {
await cancelBuildCommandsInProgress();
process.exit(1);
}
});
Iif (!isMainThread) {
run();
}
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