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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 | 2x 2x 2x 8x 8x 8x 12x 8x 8x 6x 2x 2x 2x 1x 1x 2x 6x 6x 4x 2x 2x 2x 1x 1x 2x | import { keyBy } from "lodash";
import { ScriptEvent } from "shared/lib/entities/entitiesTypes";
import { ProjectResources } from "shared/lib/resources/types";
import { mapActorScript, mapTriggerScript } from "shared/lib/scripts/walk";
export const applyPrefabs = (
projectData: ProjectResources,
): ProjectResources => {
const actorPrefabsLookup = keyBy(projectData.actorPrefabs, "id");
const triggerPrefabsLookup = keyBy(projectData.triggerPrefabs, "id");
return {
...projectData,
scenes: projectData.scenes.map((scene) => ({
...scene,
actors: scene.actors.map((actor) => {
const prefab = actorPrefabsLookup[actor.prefabId];
if (!prefab) {
return actor;
}
const applyScriptEventOverrides = (
scriptEvent: ScriptEvent,
): ScriptEvent => {
const override = actor.prefabScriptOverrides[scriptEvent.id];
if (!override) {
return scriptEvent;
}
return {
...scriptEvent,
args: {
...scriptEvent.args,
...override.args,
},
};
};
return {
...actor,
...mapActorScript(prefab, applyScriptEventOverrides),
_resourceType: actor._resourceType,
id: actor.id,
};
}),
triggers: scene.triggers.map((trigger) => {
const prefab = triggerPrefabsLookup[trigger.prefabId];
if (!prefab) {
return trigger;
}
const applyScriptEventOverrides = (
scriptEvent: ScriptEvent,
): ScriptEvent => {
const override = trigger.prefabScriptOverrides[scriptEvent.id];
if (!override) {
return scriptEvent;
}
return {
...scriptEvent,
args: {
...scriptEvent.args,
...override.args,
},
};
};
return {
...trigger,
...mapTriggerScript(prefab, applyScriptEventOverrides),
_resourceType: trigger._resourceType,
id: trigger.id,
};
}),
})),
};
};
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