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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 | import React, { memo, useMemo } from "react"; import WorldActor from "./actors/ActorView"; import TriggerView from "./triggers/TriggerView"; import { SceneContext } from "components/script/context/SceneContext"; import { useAppSelector, useAppSelectorPick } from "store/hooks"; import { paletteSelectors, sceneSelectors, } from "store/features/entities/entitiesSelectors"; import { MonoOBJPalette } from "shared/lib/resources/types"; import { resolveScenePalettes } from "components/world/entities/scenes/helpers/scenePalettes"; interface SceneEntitiesProps { sceneId: string; editable?: boolean; } export const SceneEntities = memo( ({ sceneId, editable }: SceneEntitiesProps) => { const scene = useAppSelectorPick( (state) => sceneSelectors.selectById(state, sceneId), [ "actors", "triggers", "spriteMode", "spritePaletteIds", "monoOBP0", "monoOBP1", ], ); const defaultSpriteMode = useAppSelector( (state) => state.project.present.settings.spriteMode, ); const spriteMode = scene?.spriteMode ?? defaultSpriteMode; const palettesLookup = useAppSelector((state) => paletteSelectors.selectEntities(state), ); const defaultSpritePaletteIds = useAppSelector( (state) => state.project.present.settings.defaultSpritePaletteIds ?? [], ); const gbcEnabled = useAppSelector( (state) => state.project.present.settings.colorMode !== "mono", ); const defaultMonoOBP0 = useAppSelector( (state) => state.project.present.settings.defaultMonoOBP0, ); const defaultMonoOBP1 = useAppSelector( (state) => state.project.present.settings.defaultMonoOBP1, ); const monoOBJPalettes = useMemo(() => { return [ scene?.monoOBP0 || defaultMonoOBP0, scene?.monoOBP1 || defaultMonoOBP1, ] as [MonoOBJPalette, MonoOBJPalette]; }, [scene?.monoOBP0, defaultMonoOBP0, scene?.monoOBP1, defaultMonoOBP1]); const spritePalettes = useMemo( () => resolveScenePalettes( scene?.spritePaletteIds, defaultSpritePaletteIds, palettesLookup, gbcEnabled, ), [ gbcEnabled, scene?.spritePaletteIds, defaultSpritePaletteIds, palettesLookup, ], ); Iif (!scene) { return null; } return ( <> {scene.triggers.map((triggerId) => ( <TriggerView key={triggerId} id={triggerId} sceneId={sceneId} editable={editable} /> ))} <SceneContext.Provider value={{ spriteMode }}> {scene.actors.map((actorId) => ( <WorldActor key={actorId} id={actorId} sceneId={sceneId} palettes={spritePalettes} monoPalettes={monoOBJPalettes} editable={editable} /> ))} </SceneContext.Provider> </> ); }, ); |