Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 | import React, { useCallback, useEffect, useRef, useState } from "react"; import { SlopePreview } from "store/features/editor/editorState"; import styled from "styled-components"; const TILE_SIZE = 8; const Canvas = styled.canvas` position: absolute; top: 0; left: 0; `; interface SceneSlopePreviewProps { width: number; height: number; slopePreview: SlopePreview; } const SceneSlopePreview = ({ width, height, slopePreview, }: SceneSlopePreviewProps) => { const canvas = useRef<HTMLCanvasElement>(null); const { startX, startY, endX, endY, slopeIncline } = slopePreview; const [offset, setOffset] = useState(slopePreview.offset); const onKeyDown = useCallback((e: KeyboardEvent) => { Iif (!(e.target instanceof HTMLElement)) return; Iif (e.target.nodeName !== "BODY") { return; } Iif (e.shiftKey) { setOffset(true); } }, []); const onKeyUp = useCallback((e: KeyboardEvent) => { Iif (!(e.target instanceof HTMLElement)) return; Iif (e.target.nodeName !== "BODY") { return; } Iif (!e.shiftKey) { setOffset(false); } }, []); // Keyboard handlers useEffect(() => { window.addEventListener("keydown", onKeyDown); window.addEventListener("keyup", onKeyUp); return () => { window.removeEventListener("keydown", onKeyDown); window.removeEventListener("keyup", onKeyUp); }; }, [onKeyDown, onKeyUp]); useEffect(() => { Iif (canvas.current) { // eslint-disable-next-line no-self-assign canvas.current.width = canvas.current.width; // Clear canvas const ctx = canvas.current.getContext("2d"); Iif (!ctx) return; ctx.strokeStyle = "rgba(0,0,255,0.6)"; let lineStartX = 0; let lineStartY = 0; let lineEndX = 0; let lineEndY = 0; const diffX = endX - startX; const diffY = endY - startY; const signX = Math.sign(diffX); const signY = Math.sign(diffY); if (endX < startX) { lineStartX = (startX + 1) * TILE_SIZE; lineEndX = (endX + 1) * TILE_SIZE; } else { lineStartX = startX * TILE_SIZE; lineEndX = endX * TILE_SIZE; } if (endY < startY) { lineStartY = (startY + 1) * TILE_SIZE; lineEndY = (endY + 1) * TILE_SIZE; } else { lineStartY = startY * TILE_SIZE; lineEndY = endY * TILE_SIZE; } Iif (slopeIncline === "shallow" && offset) { lineStartY += signY * 0.5 * TILE_SIZE; lineEndY += signY * 0.5 * TILE_SIZE; } Iif (slopeIncline === "steep" && offset) { lineStartX += signX * 0.5 * TILE_SIZE; lineEndX += signX * 0.5 * TILE_SIZE; } Iif ( lineStartY === lineEndY && // Drag left to right for top collision // Drag right to left for bottom collision // Shift to toggle ((lineStartX > lineEndX && !offset) || (lineStartX <= lineEndX && offset)) ) { // Bottom collision ctx.strokeStyle = "rgba(255,250,40,0.6)"; lineStartY += TILE_SIZE - 1; lineEndY += TILE_SIZE - 1; } if ( lineStartX === lineEndX && // Drag top to bottom for left collision // Drag bottom to top for right collision // Shift to toggle ((lineStartY > lineEndY && !offset) || (lineStartY <= lineEndY && offset)) ) { // Right collision ctx.strokeStyle = "rgba(40,250,250,0.6)"; lineStartX += TILE_SIZE - 1; lineEndX += TILE_SIZE - 1; } else Iif (lineStartX === lineEndX) { // Left collision ctx.strokeStyle = "rgba(250,40,250,0.6)"; } ctx.moveTo(lineStartX, lineStartY); ctx.lineTo(lineEndX, lineEndY); ctx.stroke(); } }, [endX, endY, height, offset, slopeIncline, startX, startY, width]); return ( <Canvas ref={canvas} width={width * TILE_SIZE} height={height * TILE_SIZE} /> ); }; export default SceneSlopePreview; |